LDI
Interaction Design Laboratory - Univali

A boy is testing the game developed by the CAU gang

Girl tests the game developed by the class in the Carlos de Paula Seara School Group

Children in game activity with Base 3

A boy is testing the game developed by the CAU gang

Boy tests the game Dinobase, installed on the totem developed by LAMMO

Game creation workshop with scratch

Child evaluates the game Dr. Baguncinha

Boy tests the game Dinobase, installed on the totem developed by LAMMO

Experimental design of the game Postman Challenge

Girls from GE Carlos de Paula Seara test the game developed by the class

Teacher training during an event in Florianópolis, SC

Experimental design of the game Postman Challenge
Game Logical Blocks
The Logical Blocks game was developed based on tangible interface technologies. It uses conventional logic blocks as the game control.
The game Logical Blocks works relations between format, thickness, color and shape, teaching logic and mathematical concepts. There are two game modes present. The first are pre-created stages where the player must place the blocks that are requested in front of the camera. The second is similar to the first, however, it allows the user to create their own phases.
The game features a mode for the visually impaired. Whenever active, the phases that work with colors are hidden.
It is a digital game based on the Logic Blocks. They are a set of 48 pieces of plastic or wood created by Zoltan Dienes, Russian mathematician. This resource is fundamental in the construction of the first logical mathematical structures. Using concepts of tangible interfaces, which can be defined as those that comprise interactions performed on physical artifacts, as stimuli to interfere in the context and representations of digital information.

How to play
In the phase mode already created, the user selects the phase he wants to play. The objective of the phase is shown on the screen. This objective can be to place a specific piece (put a blue object) or a different piece (object that is not big). When the objective is complete, the level ends and you are allowed to go to the next level or to play the same level again,
In the second mode, the player can create a stage for him or someone else to play. He chooses the characteristics of the block and the number of blocks they need to complete the phase. Once the level is created he can play in a similar way to the first game mode.
To play, you must direct the pieces to the computer's digital camera, so that it identifies them.


Download
Platform: windows
It does not need to be installed, just unzip the folder and run the game.